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  1. Yesterday
  2. Another homegrown member is coming to Razer’s keyboard switch family later this year or early next. Dubbed the Razer Purple switch (for now, although it may end up with a different name when it comes to market), it’s going to be the company’s first foray into optical switch technology. It’s more than just a switch, though; you can think of it as a platform onto which Razer will continue to build, and it’s the full realization of the company’s decision to develop its own production lines within switch-making factories. When Razer started playing with making its own switches, all the company really did was build a near clone of Cherry MX Blue switches, using multiple manufacturers for the task. Then it added a tactile Orange switch (essentially a clone of the Cherry MX Brown). Eventually the company sought more control over the process and now has its own production lines within its partners’ factories. Since then, it’s added the Yellow (linear) switch, the “mecha-membrane” switch, and a low-profile switch that’s made its way into a Razer Blade laptop. The Purple Platform To its credit, Razer has been unafraid to delve into experimental keyboard switch technology, and the Purple switch effort shows that in spades. Essentially, when the optical Purple switch debuts, it will be the first of multiple generations for Razer. Before it pushes the boundaries of what an optical can do, Razer is planning to just focus on getting all the fundamentals as perfect as possible: characteristics, actuation, reset, consistency, tolerance, keyfeel, bounce/return, and so on. Then, it will explore unlocking some of the benefits that optical switches can bring. The Optical Advantage Although optical switches and standard desktop mechanical switches are the same in that both use a plastic plunger mounted in a squarish housing, they have different sensing methods and are therefore implemented differently on keyboards. In the simplest of terms, whereas a standard mechanical switch has two metal contact points, an optical switch actuates when the plunger interrupts a light beam that emanates from the PCB. For a primer on how optical switches work, head here, but the upshot is that because of the difference in construction, optical switches have some advantages. For instance, there’s no soldering, so the switches can be hot swappable, which means you can easily swap different types of switches. For example, you could load up a keyboard with clicky switches or linear ones, or a mix (whatever your heart desires), and change it back whenever you feel like it, like on the Epic Gear Defiant keyboard. Although we don’t have a way of testing it ourselves just yet, some optical switch makers claim that the inherent lack of metal debounce in optical switches makes them “faster.” We’ve also seen several demos of optical switch keyboards functioning underwater--in other words, you won’t nuke your expensive plank if you drop your water/beer/Mountain Dew on it. Analog? Most importantly, though, optical switches unlock the possibility of analog input on mechanical keyboards. We’re on record that analog keyboard input could become enormously important to gamers, but so far, there are just two analog mechanical keyboards in existence. One is a promising prototype, the Aimpad R5 (why has no one bought that IP yet?), and the other is the Wooting One (full review here). By dint of being a shipping product, Wooting has the advantage, but for all of the keyboard’s wonders, it still needs a bit of work. What analog technology needs is the focus of a big company with plentiful resources. Enter Razer. Platform Patience It’s surely exciting for gamers to imagine how quickly analog keyboard technology could accelerate once Razer gets behind it, but don’t hold your breath. As we mentioned above, Razer is pacing itself with the development of its optical switch platform. Don’t expect first-gen Purple switches to have analog input, or ever hot-swap capabilities. They’re going to be fine switches, but it won’t be until the second or third generation that we’ll likely see more of the features that optical switches offer over and above what standard desktop switches do. However, there’s a hidden advantage there, and that’s why we’re referring to this as a “platform:” Once the hardware is perfected, the technological upgrades can primarily come in the form of firmware and software updates--including analog capabilities. Therefore, it’s not at all unreasonable that we could see a Razer keyboard ship with first-gen Purple optical switches, and then you could keep that same keyboard and load up second-gen Purple switches when they’re available, or at some point install a big firmware update that enables analog sensing. Finally, it’s important to note that Razer’s efforts on the standard desktop mechanical switch side of things will continue unabated. The new Purple optical platform will alongside the Razer Green, Orange, and Yellow switches. What’s next for Razer and its keyboard switch skunkworks? Who knows, maybe we’ll see a version of the Hall Effect switch emerge at some point.
  3. Earlier
  4. Given Corair's highly successful RMx power supplies, which lack the digital interface found on all RMi models and use a different fan to bring costs down, the company thought to do something similar with its high-end HXi family. But instead of naming the new line HXx, which would have looked strange, Corsair simply removed the letter "i." After all, there was already a portfolio of HX PSUs. Now it's revamped with new members. The HX line-up includes four models with capacities ranging from 750W to 1200W. The biggest difference between Corsair's HXi and HX models, besides the latter's lower price, is the lack of software control/monitoring, since a digital interface circuit is missing from the HX family. Both the HXi and HX PSUs use the same 135mm FDB fan. It's incredibly quiet, even at high speeds, so we expect these lower-cost models to still feature great acoustic profiles under any circumstance. Apparently not every enthusiast wants a power supply with digital circuits. Some have no intention of connecting their PSU and motherboard, believing that simpler is often better. This also gets around an extra installation step, even if it's just one cable and some extra software. According to Corsair, the HX1200i and HX1200 we're reviewing today are separated by only $10. We figured the HX1200 would be significantly less expensive, making it more attractive. But that tiny delta compels us to lean towards the HX1200i, frankly. The only HX model with a notably lower price tag than its HXi equivalent is the HX750, which costs $30 less. At least all of the HX units are similarly modular, with the ability to toggle between one and multiple +12V rails through a switch on the PSU's rear panel (where the modular cables plug in). The same warranty that covers Corsair's highest-end PSUs also applies to the HXes, giving you 10 years of protection. With the cryptocurrency craziness in full swing, we expect a lot of HX units to power mining rigs operating at nearly full load continuously. Under such harsh conditions, a 10-year warranty could prove catastrophic if RMAs start rolling in at an accelerated rate. We don't think any power supply will last for prolonged periods of time under the kind of duress that mining imposes. We've even heard that some companies are thinking about cutting their coverage if a PSU is used for mining, though we're not sure how they plan to prove this. Corsair's HX1200 achieves a Cybenetics ETA-B rating and an 80 PLUS Gold certification. When it comes to noise, it is LAMBDA-A+-rated, indicating very quiet operation. The list of protection features is thorough; Corsair even offers OCP at +12V through a switch, located on the back of the PSU. The 135mm cooling fan uses a fluid dynamic bearing, so it should last quite a while. In a PSU backed by a hefty 10-year warranty, the fan has to be super reliable. A 20cm depth makes this a long PSU, indeed. Power Specifications The minor rails boast an impressive 150W of maximum combined power, while the +12V rail can deliver up to 100A if needed, handling the PSU's full power on its own. Lastly, the 5VSB rail is also quite strong with 17.5W capacity. We like to see 1kW+ PSUs with beefy 5VSB circuits. In the multi-+12V rail mode, there are eight +12V rails with 40A maximum current output each. All of the rails combined can deliver the same wattage (1200W) in single-rail mode, of course. Cables & Connectors There are two EPS connectors along with eight PCIe ones, all available at the same time. The number of SATA connectors is huge, while the eight four-pin Molex connectors should cover every need. Some miners would probably ask for 10 or 12 PCIe connectors, but Corsair obviously didn't have a cryptocurrency boom in mind when the HX1200 was being designed. Power Distribution As mentioned, there is a switch that lets you choose between one +12V rail or multiple ones. In the HXi models, this is achieved using the Corsair Link software. However, since the HX models don't have a digital interface, a different approach had to be used. The +12V rails can deliver up to 40A each if the multi-rail mode is selected. According to Corsair, each individual connector in this PSU has over-current protection, so no more than 40A goes through any given cable.
  5. I haven't made an update in quite some time, And most of you guys are wounding if we are still going and that being said we are still holding. We have added an new theme "Bayside Magnum" it's an dark based theme for those that want to be on the dark side. Design by the same guy with a little nice touch. It's simple to change, scroll down to the bottom of the page. We also added Group Collaboration system that is design for members of your community are able to form their own groups, ranks, memberships and micro communities within the fold of your whole community. It's been added some months ago but as it hasn't been mention Well that's all I can think of at the moment. I tend to keep this small. IS there anything that you guys like to say please feel free to post here and also if you have an idea make an topic about it and we can go from there
  6. Congratulations! The winner has been revealed and already got his prize.
  7. We are proud to announce the "Euro Truck Simulator 2: Italia" map expansion. Our ETS2 map design team is working on it with maximum effort, and we are looking forward to bringing you our rendition of beautiful Italy with its rich history and modern industry. You are most likely aware that the game already contains several cities from northern Italy. These areas of the game world will receive an extra layer of polish to coincide with the DLC release so even players who decide to wait with the purchase of the new DLC will benefit from a partial upgrade of the game map. Our map designers have fallen in love with the new region right from the research stages - there are so many diverse environments to combine! From tall mountains to the shores of the seas, from manicured farmland to wilder and more arid places, it was clear that we are looking at quite a challenging and demanding task. We tried our best to depict the typical features of Italy from behind the wheel, like roads leading through the Apennines, where tunnels and bridges alternate with scenic vistas and curvy segments, opening the view to distant horizons. The geography and shape of Italy have also led to a relatively high concentration of cities and industries in the new DLC. If everything goes according to the plan, we expect to release this latest Euro Truck Simulator 2 map expansion towards the end of this year. We hope that you will be as excited about our work as we are, and appreciate our efforts to show Italy for what it is: Bella Italia!
  8. PC or Console?

    I like both. Although I do play games more on a console I still play games on my PC. It all depends what my mood is or what kind of game I want to play. Having both makes gaming even more fun and gives you more options.
  9. EVGA announced its plans to cram a GTX 1080 into its SC17 gaming laptop back at Computex, and today, the SC17 1080 became available. The new EVGA SC17 1080 is mostly unchanged from its predecessor, the SC17 1070. It still features an overclockable Intel Core i7-7820HK Kaby Lake processor, 32GB (2x16GB) DDR4-2666 memory, a 256GB M.2 PCIe NVMe SSD, a 1TB 7,200RPM HDD, and a 17.3” 3840 x 2160 IPS display with Nvidia G-Sync onboard. One of the few negatives from our review of the SC17 1070 was that the GPU was somewhat underpowered for gaming at 4K (although it was still better than its predecessor, the original EVGA SC17, which had a GTX 980M), but EVGA seems to keep throwing more graphics horsepower under the hood with every iteration, and the SC17 1080’s GTX 1080 should get you closer to comfortable framerates at the display’s native resolution. Another gripe we had with the SC17 1070 was that although it had enough horsepower to power virtual reality (VR) games and HMDs, it wasn’t entirely VR friendly, with only two USB 3.0 ports and a USB 3.1 Type-C port (with a Type-A adapter) residing on the opposite side of the chassis as the display outputs. Three ports is fine for running an HTC Vive (so long as you had a USB extension to get the cable near the display output), but not if you want to use the Oculus Rift with Touch (which requires four USB 3.0 connections). However, the SC17 1080 remedies these issues with three USB 3.0 ports, in addition to the USB 3.1 Type-C port (with a Type-A adapter), giving it enough connectivity to run an Oculus Touch setup. Even better, the third USB 3.0 port is right next to the display output (two mini DisplayPort 1.4 interfaces and an HDMI 2.0 port), making it much more adept for a mobile VR gaming solution. EVGA had to sacrifice some of the SC17 1070’s 1.07-inch profile to accommodate the new GPU, with the thickest part of the SC17 1080 measuring in at 1.3 inches. It’s thicker towards the back of the device (where the beefy cooling system and GPU is housed), but it thins out towards the front. The company also somehow managed to shave some weight off the SC17 in the process of bulking up, with the SC17 1080 listed at 8.93lbs to the SC17 1070's 9.04lbs. Both the CPU and GPU are overclockable using EVGA’s Precision XOC Mobile software or a hotkey preset (SC mode or downclock with EOC hotkeys), and the keyboard’s LED backlighting can also be controlled using the company-branded software. The EVGA SC17 1080 is available now on EVGA’s website for $3,000.
  10. Working Out

    Who enjoys working out? What is your current work out program that you are on? How often do you work out? I work out about 2 hours a day Mondays - Fridays. I take weekends off. I run for 30 minutes to an hour every day. I do my weight lifting and I also do Yoga 2 or 3 times a week.
  11. Anyone still play old StarCraft?

    I still play it from time to time. I remember I use to play it all the time when it first came out. I would play the game with my brother or friends and it was fun doing so. I play it sometimes just to bring back those memories.
  12. Do you ever get bored of gaming?

    I put a time limit on when I play video games so that helps me to not get bored playing games. I'll play for about an hour and then I may not play until the next day. It all depends how busy I am but I always have fun when I play a game.
  13. How do you like your coffee and/or tea?

    I enjoy having sugar in my tea. It gives the tea a bit of an extra kick and gives you a bit of a sugar rush. I'm mainly a tea drinker. I do not like drinking coffee at all. My favorite kind of tea is strawberry tea.
  14. Cookies

    I enjoy all types of cookies. I usually always make my own cookies from scratch. They taste so much better home made! The only way I'll buy cookies at the store is if they are really hard to make or I'm having a lazy day.
  15. I usually play Mario Kart 8 online. Against family/friends or against strangers from around the world. I also play Splatoon online as you pretty much have to play that game online.
  16. Nintendo Wii U Games you own

    The games that I own for the Wii U are: Mario Kart 8 Splatoon Super Mario Maker Star Fox Zero Donkey Kong Evolve your fitness Darts Super Mario Bros 3 Nintendo Land Fast NEO racing I plan on getting more in the future.
  17. First Nintendo console?

    My first Nintendo console was the NES. We use to rent it all the time from Blockbuster. Yes, you could actually rent gaming systems and games back then! Then my parents decided to buy one for my brother and I. We played many hours on it.
  18. Complete career reset

    I've heard that when you try to restart your career to the very beginning, it actually does not happen and instead you start with the last progression. Have you found a way to start fresh from the very beginning?
  19. Weigh Stations

    Apparently there are a lot of people complaining about the weigh stations that there are too many pop ups that happen when they enter into a weigh station. Should there be a traffic light instead to indicate stop/clear instead of a pop up? That would make the game even more realistic.
  20. ATS does have an GPS! Same for ETS2. When toy get an cargo the GPS starts telling you where to go
  21. Do you think ATS should add a GPS into the game? It will help make things easier to tell you what lane to be in, when to turn, etc. or would it be too easy?
  22. buying a new game

    Here, games are usually around $80. It's way too expensive to buy a game when it first comes out. I wait awhile to see the price drop before I buy a game.
  23. Digital or Physical Distribution?

    Already an topic has been made and for that I have marge it.
  24. Fidget Spinners

    Do any of you have a Fidget Spinner? Are you a fan of them or not a fan? They seem to be the latest fad these days and are very popular. I do have one but I got it for free. I wouldn't pay to get one though.
  25. There are so many first person shooter games out there. I am curious to know what was the very first, first person shooting game? Do any of you know?
  26. Online Multiplayer

    Do you ever play online multiplayer mode with your friends or strangers from around the world? I usually like to play this as it makes the game even more fun to play as sometimes it can get boring just playing against the computer.
  27. Digital or Physical Distribution?

    When you buy a game, what do you usually go for? Do you like buying the Physical copy of the game or do you buy and download digital copies? I like the physical copy of the game. It makes me feel like I actually own it and it's kind of like a collection.
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