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Kingston's First NVMe SSD, The KC1000

Kingston has reintroduced the KC1000 NVMe SSD. We first saw the drive in January at CES, but the company wanted to hold the details until the official launch. Seemingly, that is in the very near future--mid June.
The KC series has historically targeted system builders and corporations upgrading systems en masse. Kingston released several client SSDs under the KC brand, and many of them were tuned for increased stability and longevity but share similar hardware with models from the standard consumer product line. The KC1000 press release seems to turn the tables and take this series in a slightly different direction.
 
"The demands of today’s performance power users are constantly being put to the test as new data-intensive applications push the boundaries of what can be achieved with even the market’s high performance professional workstations and most powerful gaming rigs,” said Ariel Perez, SSD business manager, Kingston. “KC1000 is the perfect solution to meet the needs of media and design professionals, gaming enthusiasts and anyone who needs ultra-low latency storage performance to end data bottlenecks. This native NVMe device offers one of the industry’s most powerful storage solutions for high-resolution content delivery, virtual reality applications, accelerated game play or a competitive edge for the creative professional on tight deadlines.”
 
Gamers, power users, and enthusiasts have always been directed to the HyperX brand, but in recent years that series shifted to target gamers exclusively. Kingston calls the KC1000 an "Ultimate Storage Upgrade for HD Video, PC Enthusiasts, Gaming and More." The release later identified a list of specific application categories the series will perform well in:
 
High-resolution video editing Virtual and augmented reality applications CAD software applications Streaming media Graphically intensive video games Data visualization Real-time analytics  
It seems the KC series may begin to target a wider audience with the introduction of the first Kingston NVMe SSD.
 
 
The KC1000 series ships in three capacity sizes, but there are a total of six product SKUs. For each capacity, the drives ships as either a bare drive or with a half-height, half-length (HHHL) add-in card adapter. The performance coming from the Phision PS5007-E7 controller paired with Toshiba 15nm planar NAND looks strong. The sequential read performance reaches 2,700 MB/s, and the sequential writes are 900 MB/s for the 240GB model and 1,600 MB/s for the two largest-capacity drives. Random performance is also impressive, with up to 290,000 IOPS (225,000 for the 240GB). Users can reach up to 190,000 random write IOPS.
 
Kingston backs the KC1000 series with a generous five-year limited warranty with ample endurance figures that reach as high as 1PB for the 960GB drive.
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CM30

Triple A titles or indie games?

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CM30    1

Which ones do you prefer and why?  Do you mostly prefer the smaller games made by one man bands and small teams, like found on Steam or the app store or what not?  The super expensive ones by the big publishers, like those on Sony/Microsoft/Nintendo consoles?  A mix of both?

What do you think?

Myself, I'm not sure.  I like the ideas found in indie games more, but I generally prefer 3D titles to 2D ones and prefer my games to be more ambitious than the indie scene can usually offer.

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awebnerd    2
On 9/15/2015 at 2:25 PM, CM30 said:

Which ones do you prefer and why?  Do you mostly prefer the smaller games made by one man bands and small teams, like found on Steam or the app store or what not?  The super expensive ones by the big publishers, like those on Sony/Microsoft/Nintendo consoles?  A mix of both?

What do you think?

Myself, I'm not sure.  I like the ideas found in indie games more, but I generally prefer 3D titles to 2D ones and prefer my games to be more ambitious than the indie scene can usually offer.

I think that if it's a good game, it's a good game.  I would never not buy a game because it is or isn't indie but generally I find that AAA games generally play a little bit easier.  Every now and then there is a significant outlier like Minecraft or FTL though.

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Xenokitten    2

I play probably more indie games these days. I like the 2d graphics, 16 bit style, I love the "charm" of it and how it brings back memories of my childhood growing up playing similar games.

 

My next purchase will be an indie game - Stardew Valley - I hear good things and I loved Harvest Moon growing up.

 

Also Banner Saga 2 - I am so hyped for that - The first game is so amazing.

 

The last AAA title I purchased was Fallout 4.

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I mostly play indie games, this is for an a verity of reasons including; Indie games are often far better for money as developers making those games will spend more time on game play meaning cheaper games as well and indie games are mostly made from new ideas unlike AAA games that are just sequels.

 

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TDK    2

While I've played quite a few indies, especially in the last year or so, I've always much preferred the large AAA titles as they simply give you more bang for your buck, whereas indies usually only last ten or so hours, if that.

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