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Kingston's First NVMe SSD, The KC1000

Kingston has reintroduced the KC1000 NVMe SSD. We first saw the drive in January at CES, but the company wanted to hold the details until the official launch. Seemingly, that is in the very near future--mid June.
The KC series has historically targeted system builders and corporations upgrading systems en masse. Kingston released several client SSDs under the KC brand, and many of them were tuned for increased stability and longevity but share similar hardware with models from the standard consumer product line. The KC1000 press release seems to turn the tables and take this series in a slightly different direction.
 
"The demands of today’s performance power users are constantly being put to the test as new data-intensive applications push the boundaries of what can be achieved with even the market’s high performance professional workstations and most powerful gaming rigs,” said Ariel Perez, SSD business manager, Kingston. “KC1000 is the perfect solution to meet the needs of media and design professionals, gaming enthusiasts and anyone who needs ultra-low latency storage performance to end data bottlenecks. This native NVMe device offers one of the industry’s most powerful storage solutions for high-resolution content delivery, virtual reality applications, accelerated game play or a competitive edge for the creative professional on tight deadlines.”
 
Gamers, power users, and enthusiasts have always been directed to the HyperX brand, but in recent years that series shifted to target gamers exclusively. Kingston calls the KC1000 an "Ultimate Storage Upgrade for HD Video, PC Enthusiasts, Gaming and More." The release later identified a list of specific application categories the series will perform well in:
 
High-resolution video editing Virtual and augmented reality applications CAD software applications Streaming media Graphically intensive video games Data visualization Real-time analytics  
It seems the KC series may begin to target a wider audience with the introduction of the first Kingston NVMe SSD.
 
 
The KC1000 series ships in three capacity sizes, but there are a total of six product SKUs. For each capacity, the drives ships as either a bare drive or with a half-height, half-length (HHHL) add-in card adapter. The performance coming from the Phision PS5007-E7 controller paired with Toshiba 15nm planar NAND looks strong. The sequential read performance reaches 2,700 MB/s, and the sequential writes are 900 MB/s for the 240GB model and 1,600 MB/s for the two largest-capacity drives. Random performance is also impressive, with up to 290,000 IOPS (225,000 for the 240GB). Users can reach up to 190,000 random write IOPS.
 
Kingston backs the KC1000 series with a generous five-year limited warranty with ample endurance figures that reach as high as 1PB for the 960GB drive.
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    GTA Online gets a track editor for its Cunning Stunts mode

    Build absurd stunt racing tracks in the skies above Los Santos.

     

    Long the domain of mods, stunt racing in GTA Online became easier and more official last month with the rollout of the Cunning Stunts update. This introduced racing circuits with loop-de-loops, boost pads and tubes, turning the sky above Los Santos into a labyrinthine (and very dangerous) racing playground.

     

    An impressive 27 circuits were included as part of that update, but now the possibilities are endless with the addition of the Stunt Race Creator, which is available now. According to the announcement you'll be able to "quickly snap and stack objects together, make branching tracks with split checkpoints" and use all elements found in Rockstar's own stunt tracks.

    There are also 250 new stunt props (including bowling pins), as well as flaming rings, massive soccer balls and more. I give it five minutes before someone has mocked up a Rocket League tournament at the outskirts of Mount Chiliad. The studio also hinted at the arrival of a Rockstar Verified Stunt Race contest. 

     

    Oh, and there's another new online game mode in the form of Entourage, which "requires tactical teamwork for Bodyguards to transport a well-armoured and armed Target to a designated Extraction Point, all the while battling a team of Assassins attempting to take down the Target."

    Edited by Empire


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